Source code for jsktoolbox.edmctool.ed_keys

# -*- coding: utf-8 -*-
"""
Author:  Jacek 'Szumak' Kotlarski --<szumak@virthost.pl>
Created: 2024-10-08

Purpose: Elite Dangerous journal event keys definition container.
"""

from ..attribtool import ReadOnlyClass


[docs] class EDKeys(object, metaclass=ReadOnlyClass): """Elite dangerous Keys container class.""" ABANDONED: str = "Abandoned" ABSOLUTE_MAGNITUDE: str = "AbsoluteMagnitude" ACTIVE: str = "Active" ACTIVE_FINE: str = "ActiveFine" ADDED: str = "Added" AFMU_REPAIRS: str = "AfmuRepairs" AGE_MY: str = "Age_MY" ALLIANCE: str = "Alliance" ALLOW_NOTORIOUS: str = "AllowNotorious" ALL_FINES: str = "AllFines" ALTITUDE: str = "Altitude" AMOUNT: str = "Amount" ANALYSE: str = "Analyse" APPLIED_TO_SQUADRON: str = "AppliedToSquadron" APPLY_EXPERIMENTAL_EFFECT: str = "ApplyExperimentalEffect" APPROACH_BODY: str = "ApproachBody" ASCENDING_NODE: str = "AscendingNode" ASTEROID_CRACKED: str = "AsteroidCracked" ATMOSPHERE: str = "Atmosphere" ATMOSPHERE_COMPOSITION: str = "AtmosphereComposition" ATMOSPHERE_TYPE: str = "AtmosphereType" AUTO_SCAN: str = "AutoScan" AVAILABLE_BALANCE: str = "AvailableBalance" AVG_PRICE_PAID: str = "AvgPricePaid" AWARDING_FACTION: str = "AwardingFaction" AWARDING_FACTION_LOCALISED: str = "AwardingFaction_Localised" AXIAL_TILT: str = "AxialTilt" BANKRUPT: str = "Bankrupt" BANK_ACCOUNT: str = "Bank_Account" BASE_VALUE: str = "BaseValue" BASIC: str = "Basic" BIO_DATA: str = "BioData" BLUEPRINT_ID: str = "BlueprintID" BLUEPRINT_NAME: str = "BlueprintName" BODIES: str = "Bodies" BODY: str = "Body" BODY_COUNT: str = "BodyCount" BODY_ID: str = "BodyID" BODY_NAME: str = "BodyName" BODY_TYPE: str = "BodyType" BONUS: str = "Bonus" BOOK_DROP_SHIP: str = "BookDropship" BOOST_USED: str = "BoostUsed" BOOST_VALUE: str = "BoostValue" BOUGHT_AT_MARKET: str = "BoughtAtMarket" BOUNTY: str = "Bounty" BROKER_PERCENTAGE: str = "BrokerPercentage" BUILD: str = "build" BUNDLE_ID: str = "BundleID" BUY_ITEM: str = "BuyItem" BUY_ITEM_LOCALISED: str = "BuyItem_Localised" BUY_PRICE: str = "BuyPrice" CALLSIGN: str = "Callsign" CANCEL_DROPSHIP: str = "CancelDropship" CAPTAIN: str = "Captain" CAP_SHIP_BOND: str = "CapShipBond" CARGO_CAPACITY: str = "CargoCapacity" CARGO_TRANSFER: str = "CargoTransfer" CARGO_TYPE: str = "CargoType" CARGO_TYPE_LOCALISED: str = "CargoType_Localised" CARRIER_BALANCE: str = "CarrierBalance" CARRIER_BANK_TRANSFER: str = "CarrierBankTransfer" CARRIER_BUY: str = "CarrierBuy" CARRIER_CREW_SERVICES: str = "CarrierCrewServices" CARRIER_DECOMMISSION: str = "CarrierDecommission" CARRIER_DEPOSIT_FUEL: str = "CarrierDepositFuel" CARRIER_DOCKING_ACCESS: str = "CarrierDockingAccess" CARRIER_DOCKING_PERMISSION: str = "CarrierDockingPermission" CARRIER_FINANCE: str = "CarrierFinance" CARRIER_ID: str = "CarrierID" CARRIER_JUMP: str = "CarrierJump" CARRIER_JUMP_CANCELLED: str = "CarrierJumpCancelled" CARRIER_JUMP_REQUEST: str = "CarrierJumpRequest" CARRIER_MODULE_PACK: str = "CarrierModulePack" CARRIER_NAME: str = "CarrierName" CARRIER_NAME_CHANGE: str = "CarrierNameChange" CARRIER_STATS: str = "CarrierStats" CARRIER_TRADE_ORDER: str = "CarrierTradeOrder" CATEGORY: str = "Category" CATEGORY_LOCALISED: str = "Category_Localised" CHANGE_CREW_ROLE: str = "ChangeCrewRole" CHANNEL: str = "Channel" CLASS: str = "Class" CLEAR_SAVED_GAME: str = "ClearSavedGame" CLUSTER: str = "Cluster" COCKPIT_BREACH: str = "CockpitBreach" COCKPIT_BREACHED: str = "CockpitBreached" CODEX_ENTRY: str = "CodexEntry" COLLECT_ITEMS: str = "CollectItems" COMBAT: str = "Combat" COMBAT_RANK: str = "CombatRank" COMMANDER: str = "Commander" COMMODITY: str = "Commodity" COMMODITY_LOCALISED: str = "Commodity_Localised" COMMODITY_REWARD: str = "CommodityReward" COMPLETE: str = "Complete" COMPONENTS: str = "Components" COMPOSITION: str = "Composition" CONFLICTS: str = "Conflicts" CONSUMABLES: str = "Consumables" CONTENT: str = "Content" CONTENT_LOCALISED: str = "Content_Localised" CONTINUED: str = "Continued" CORIOLIS: str = "Coriolis" CORROSION_REPAIRED: str = "CorrosionRepaired" COST: str = "Cost" COUNT: str = "Count" CQC: str = "CQC" CRAFTING: str = "Crafting" CREATE_SUIT_LOADOUT: str = "CreateSuitLoadout" CREDITS: str = "Credits" CREW: str = "Crew" CREW_ASSIGN: str = "CrewAssign" CREW_FIRE: str = "CrewFire" CREW_ID: str = "CrewID" CREW_LAUNCH_FIGHTER: str = "CrewLaunchFighter" CREW_MEMBER_JOINS: str = "CrewMemberJoins" CREW_MEMBER_QUITS: str = "CrewMemberQuits" CREW_MEMBER_ROLE_CHANGE: str = "CrewMemberRoleChange" CREW_NAME: str = "CrewName" CREW_ROLE: str = "CrewRole" CRIME: str = "Crime" CRIME_TYPE: str = "CrimeType" CRIME_VICTIM: str = "CrimeVictim" DATA: str = "Data" DATA_LINK_SCAN: str = "DatalinkScan" DATA_LINK_VOUCHER: str = "DatalinkVoucher" DATA_SCANNED: str = "DataScanned" DEPARTURE_TIME: str = "DepartureTime" DEPOSIT: str = "Deposit" DESTINATION_LOCATION: str = "DestinationLocation" DESTINATION_STATION: str = "DestinationStation" DESTINATION_SYSTEM: str = "DestinationSystem" DETAILED: str = "Detailed" DISBANDED_SQUADRON: str = "DisbandedSquadron" DISCOVERED: str = "Discovered" DISCOVERY_NUMBER: str = "DiscoveryNumber" DISCOVERY_SCAN: str = "DiscoveryScan" DISEMBARK: str = "Disembark" DISTANCE: str = "Distance" DISTANCE_FROM_ARRIVAL_LS: str = "DistanceFromArrivalLS" DIST_FROM_STAR_LS: str = "DistFromStarLS" DOCKED: str = "Docked" DOCKING_ACCESS: str = "DockingAccess" DOCKING_CANCELLED: str = "DockingCancelled" DOCKING_DENIED: str = "DockingDenied" DOCKING_GRANTED: str = "DockingGranted" DOCKING_REQUESTED: str = "DockingRequested" DOCKING_TIMEOUT: str = "DockingTimeout" DOCK_FIGHTER: str = "DockFighter" DOCK_SRV: str = "DockSRV" DONATED: str = "Donated" DONATION: str = "Donation" DROPSHIP_DEPLOY: str = "DropshipDeploy" DROP_ITEMS: str = "DropItems" EARTH_LIKE: str = "EarthLike" ECCENTRICITY: str = "Eccentricity" EDD_COMMODITY_PRICES: str = "EDDCommodityPrices" EDD_ITEM_SET: str = "EDDItemSet" ED_SHIPYARD: str = "EDShipyard" EFFICIENCY_TARGET: str = "EfficiencyTarget" EMBARK: str = "Embark" EMPIRE: str = "Empire" ENCODED: str = "Encoded" END_CREW_SESSION: str = "EndCrewSession" END_MARKET_ID: str = "EndMarketID" ENGINEER: str = "Engineer" ENGINEERS: str = "Engineers" ENGINEER_APPLY: str = "EngineerApply" ENGINEER_ID: str = "EngineerID" ENGINEER_LEGACY_CONVERT: str = "EngineerLegacyConvert" ENGINEER_MODIFICATIONS: str = "EngineerModifications" ENTRY_ID: str = "EntryID" ESCAPE_INTERDICTION: str = "EscapeInterdiction" EVENT: str = "event" EXOBIOLOGIST: str = "Exobiologist" EXOBIOLOGY: str = "Exobiology" EXPERIMENTAL_EFFECT: str = "ExperimentalEffect" EXPERIMENTAL_EFFECT_LOCALISED: str = "ExperimentalEffect_Localised" EXPIRY: str = "Expiry" EXPLORATION: str = "Exploration" EXPLORE: str = "Explore" FACTION: str = "Faction" FACTIONS: str = "Factions" FACTION_EFFECTS: str = "FactionEffects" FACTION_KILL_BOND: str = "FactionKillBond" FAILED: str = "Failed" FEDERATION: str = "Federation" FID: str = "FID" FIGHTER: str = "Fighter" FIGHTER_DESTROYED: str = "FighterDestroyed" FIGHTER_REBUILT: str = "FighterRebuilt" FILEHEADER: str = "Fileheader" FILENAME: str = "Filename" FINANCE: str = "Finance" FINE: str = "Fine" FLEETCARRIER: str = "FLEETCARRIER" FROM: str = "From" FROM_ITEM: str = "FromItem" FROM_ITEM_LOCALISED: str = "FromItem_Localised" FROM_LOCALISED: str = "From_Localised" FROM_SLOT: str = "FromSlot" FSD_JUMP: str = "FSDJump" FSD_TARGET: str = "FSDTarget" FSS_BODY_SIGNALS: str = "FSSBodySignals" FSS_DISCOVERY_SCAN: str = "FSSDiscoveryScan" FSS_SIGNAL_DISCOVERED: str = "FSSSignalDiscovered" FUEL_CAPACITY: str = "FuelCapacity" FUEL_LEVEL: str = "FuelLevel" FUEL_MAIN: str = "FuelMain" FUEL_RESERVOIR: str = "FuelReservoir" FUEL_SCOOP: str = "FuelScoop" FUEL_USED: str = "FuelUsed" FULLY_REPAIRED: str = "FullyRepaired" GAMEVERSION: str = "gameversion" GAME_MODE: str = "GameMode" GENUS: str = "Genus" GENUSES: str = "Genuses" GENUS_LOCALISED: str = "Genus_Localised" GEOLOGY: str = "Geology" GROUP: str = "Group" HEADING: str = "Heading" HEALT: str = "Healt" HEALTH: str = "Health" HEAT_DAMAGE: str = "HeatDamage" HEAT_WARNING: str = "HeatWarning" HEIGHT: str = "Height" HORIZONS: str = "Horizons" HOT: str = "Hot" HULL_DAMAGE: str = "HullDamage" HULL_HEALTH: str = "HullHealth" HULL_REPAIRED: str = "HullRepaired" HULL_VALUE: str = "HullValue" ID: str = "ID" INDEPENDENT: str = "Independent" INFLUENCE: str = "Influence" INGREDIENTS: str = "Ingredients" INNER_RAD: str = "InnerRad" INTERDICTOR: str = "Interdictor" INTERDICTOR_LOCALISED: str = "Interdictor_Localised" INVENTORY: str = "Inventory" INVITED_TO_SQUADRON: str = "InvitedToSquadron" IN_SRV: str = "InSRV" IS_NEW_ENTRY: str = "IsNewEntry" IS_PLAYER: str = "IsPlayer" IS_STATION: str = "IsStation" ITEM: str = "Item" ITEMS: str = "Items" ITEMS_COLLECTED: str = "ItemsCollected" ITEMS_DELIVERED: str = "ItemsDelivered" ITEM_LOCALISED: str = "Item_Localised" JET_CONE_BOOST: str = "JetConeBoost" JET_CONE_DAMAGE: str = "JetConeDamage" JOINED_SQUADRON: str = "JoinedSquadron" JUMP_DIST: str = "JumpDist" JUMP_RANGE_CURR: str = "JumpRangeCurr" JUMP_RANGE_MAX: str = "JumpRangeMax" JUMP_TYPE: str = "JumpType" KICK_CREW_MEMBER: str = "KickCrewMember" KILLER_NAME: str = "KillerName" KILLER_NAME_LOCALISED: str = "KillerName_Localised" KILLER_RANK: str = "KillerRank" KILLER_SHIP: str = "KillerShip" KILL_COUNT: str = "KillCount" LANDABLE: str = "Landable" LANDING_PAD: str = "LandingPad" LANDING_PADS: str = "LandingPads" LANGUAGE: str = "language" LATITUDE: str = "Latitude" LAUNCH_DRONE: str = "LaunchDrone" LAUNCH_FIGHTER: str = "LaunchFighter" LAUNCH_SRV: str = "LaunchSRV" LEAVE_BODY: str = "LeaveBody" LEFT_SQUADRON: str = "LeftSquadron" LEGAL_STATUS: str = "LegalStatus" LEVEL: str = "Level" LIFTOFF: str = "Liftoff" LOADOUT: str = "Loadout" LOADOUT_EQUIP_MODULE: str = "LoadoutEquipModule" LOADOUT_ID: str = "LoadoutID" LOADOUT_NAME: str = "LoadoutName" LOAN: str = "Loan" LOCALISED_NAME: str = "LocalisedName" LOCATION: str = "Location" LOG: str = "Log" LONGITUDE: str = "Longitude" LUMINOSITY: str = "Luminosity" MAIN: str = "Main" MANIFEST: str = "Manifest" MANUFACTURED: str = "Manufactured" MARKET: str = "Market" MARKET_ID: str = "MarketID" MASS_EM: str = "MassEM" MASS_E_M: str = "MassEM" MASS_MODULE_STORE: str = "MassModuleStore" MASS_MT: str = "MassMT" MATERIAL: str = "Material" MATERIALS: str = "Materials" MATERIALS_REWARD: str = "MaterialsReward" MATERIAL_DISCOVERED: str = "MaterialDiscovered" MATERIAL_LOCALISED: str = "Material_Localised" MATERIAL_TRADER_STATS: str = "Material_Trader_Stats" MAX_JUMP_RANGE: str = "MaxJumpRange" MEAN_ANOMALY: str = "MeanAnomaly" MERITS: str = "Merits" MESSAGE: str = "Message" MESSAGE_LOCALISED: str = "Message_Localised" MINING: str = "Mining" MISSION_ID: str = "MissionID" MODIFIERS: str = "Modifiers" MODULE: str = "Module" MODULES: str = "Modules" MODULES_VALUE: str = "ModulesValue" MODULE_ARRIVED: str = "ModuleArrived" MODULE_INFO: str = "ModuleInfo" MODULE_LOCALISED: str = "Module_Localised" MODULE_NAME: str = "ModuleName" MODULE_NAME_LOCALISED: str = "ModuleName_Localised" MODULE_PACKS: str = "ModulePacks" MODULE_STORE: str = "ModuleStore" MODULE_SWAP: str = "ModuleSwap" MOTHERLODE_MATERIAL: str = "MotherlodeMaterial" MOTHERLODE_MATERIAL_LOCALISED: str = "MotherlodeMaterial_Localised" MULTICREW: str = "Multicrew" MUSIC: str = "Music" MUSIC_TRACK: str = "MusicTrack" NAME: str = "Name" NAME_LOCALISED: str = "Name_Localised" NAV_BEACON_DETAIL: str = "NavBeaconDetail" NAV_BEACON_SCAN: str = "NavBeaconScan" NAV_ROUTE: str = "NavRoute" NAV_ROUTE_CLEAR: str = "NavRouteClear" NEAREST_DESTINATION: str = "NearestDestination" NEAREST_DESTINATION_LOCALISED: str = "NearestDestination_Localised" NEW_COMMANDER: str = "NewCommander" NEW_DESTINATION_STATION: str = "NewDestinationStation" NEW_DESTINATION_SYSTEM: str = "NewDestinationSystem" NEW_SHIP_ID: str = "NewShipID" NEW_TRAITS_DISCOVERED: str = "NewTraitsDiscovered" NON_BODY_COUNT: str = "NonBodyCount" NPC_CREW_ID: str = "NpcCrewId" NPC_CREW_NAME: str = "NpcCrewName" NPC_CREW_RANK: str = "NpcCrewRank" NUM_BODIES: str = "NumBodies" ODYSSEY: str = "Odyssey" OFFENDER: str = "Offender" OLD_DESTINATION_STATION: str = "OldDestinationStation" OLD_DESTINATION_SYSTEM: str = "OldDestinationSystem" ON: str = "On" ON_CRIME: str = "OnCrime" ON_FOOT: str = "OnFoot" ON_PLANET: str = "OnPlanet" ON_STATION: str = "OnStation" OPERATION: str = "Operation" OPTION: str = "Option" ORBITAL_INCLINATION: str = "OrbitalInclination" ORBITAL_PERIOD: str = "OrbitalPeriod" OTHERS: str = "Others" OUTER_RAD: str = "OuterRad" OUTFITTING: str = "Outfitting" OWNER_ID: str = "OwnerID" PACKAGE: str = "Package" PAID: str = "Paid" PARENTS: str = "Parents" PART: str = "part" PASSENGERS: str = "Passengers" PASSENGER_COUNT: str = "PassengerCount" PASSENGER_TYPE: str = "PassengerType" PASSENGER_VIPS: str = "PassengerVIPs" PASSENGER_WANTED: str = "PassengerWanted" PAYEE_FACTION: str = "PayeeFaction" PENDING_DECOMMISSION: str = "PendingDecommission" PERIAPSIS: str = "Periapsis" PILOT_NAME: str = "PilotName" PILOT_NAME_LOCALISED: str = "PilotName_Localised" PILOT_RANK: str = "PilotRank" PLANET: str = "Planet" PLANET_CLASS: str = "PlanetClass" PLAYER_BALANCE: str = "PlayerBalance" PLAYER_CONTROLLED: str = "PlayerControlled" PLAYER_PILOT: str = "PlayerPilot" POPULATION: str = "Population" POWER: str = "Power" POWERPLAY: str = "Powerplay" POWERPLAY_STATE: str = "PowerplayState" POWERPLAY_VOTE: str = "PowerplayVote" POWERPLAY_VOUCHER: str = "PowerplayVoucher" POWERS: str = "Powers" PRICE: str = "Price" PRIORITY: str = "Priority" PROBES_USED: str = "ProbesUsed" PROGRESS: str = "Progress" PROSPECTED_ASTEROID: str = "ProspectedAsteroid" PVP_KILL: str = "PVPKill" QUALITY: str = "Quality" QUANTITY: str = "Quantity" RADIUS: str = "Radius" RANK: str = "Rank" RANK_COMBAT: str = "RankCombat" RAW: str = "Raw" REASON: str = "Reason" REBOOT_REPAIR: str = "RebootRepair" REBUY: str = "Rebuy" RECEIVED: str = "Received" RECEIVE_TEXT: str = "ReceiveText" REGION: str = "Region" REGION_LOCALISED: str = "Region_Localised" REMAINING: str = "Remaining" REMAINING_JUMPS_IN_ROUTE: str = "RemainingJumpsInRoute" REMOVED: str = "Removed" REPAIR_DRONE: str = "RepairDrone" REPUTATION: str = "Reputation" RESERVE: str = "Reserve" RESERVE_BALANCE: str = "ReserveBalance" RESERVE_LEVEL: str = "ReserveLevel" RESERVE_PERCENT: str = "ReservePercent" RESERVOIR_REPLENISHED: str = "ReservoirReplenished" RETRIEVED_ITEM: str = "RetrievedItem" RETRIEVED_ITEM_LOCALISED: str = "RetrievedItem_Localised" REWARD: str = "Reward" REWARDS: str = "Rewards" RING: str = "Ring" RINGS: str = "Rings" RING_CLASS: str = "RingClass" ROCKY: str = "Rocky" ROLE: str = "Role" ROTATION_PERIOD: str = "RotationPeriod" SAA_SCAN_COMPLETE: str = "SAAScanComplete" SAA_SIGNALS_FOUND: str = "SAASignalsFound" SAMPLE: str = "Sample" SCAN: str = "Scan" SCANNED: str = "Scanned" SCAN_BARY_CENTRE: str = "ScanBaryCentre" SCAN_ORGANIC: str = "ScanOrganic" SCAN_STAGE: str = "ScanStage" SCAN_TYPE: str = "ScanType" SCOOPED: str = "Scooped" SCREENSHOT: str = "Screenshot" SEARCH_AND_RESCUE: str = "Search_And_Rescue" SELL_ITEM: str = "SellItem" SELL_ITEM_LOCALISED: str = "SellItem_Localised" SELL_OLD_SHIP: str = "SellOldShip" SELL_PRICE: str = "SellPrice" SELL_SHIP_ID: str = "SellShipID" SEMI_MAJOR_AXIS: str = "SemiMajorAxis" SEND_TEXT: str = "SendText" SENT: str = "Sent" SERVER_ID: str = "ServerId" SHARED_BOOKMARK_TO_SQUADRON: str = "SharedBookmarkToSquadron" SHARED_WITH_OTHERS: str = "SharedWithOthers" SHIELDS_UP: str = "ShieldsUp" SHIELD_HEALTH: str = "ShieldHealth" SHIELD_STATE: str = "ShieldState" SHIP: str = "Ship" SHIPS_HERE: str = "ShipsHere" SHIPS_REMOTE: str = "ShipsRemote" SHIPYARD: str = "Shipyard" SHIPYARD_NEW: str = "ShipyardNew" SHIP_ARRIVED: str = "ShipArrived" SHIP_ID: str = "ShipID" SHIP_IDENT: str = "ShipIdent" SHIP_LOCALISED: str = "Ship_Localised" SHIP_LOCKER: str = "ShipLocker" SHIP_MARKET_ID: str = "ShipMarketID" SHIP_NAME: str = "ShipName" SHIP_PACKS: str = "ShipPacks" SHIP_PRICE: str = "ShipPrice" SHIP_TARGETED: str = "ShipTargeted" SHIP_TYPE: str = "ShipType" SHIP_TYPE_LOCALISED: str = "ShipType_Localised" SHUTDOWN: str = "Shutdown" SHUT_DOWN: str = "ShutDown" SIGNALS: str = "Signals" SIGNAL_NAME: str = "SignalName" SIGNAL_NAME_LOCALISED: str = "SignalName_Localised" SIGNAL_TYPE: str = "SignalType" SLOT: str = "Slot" SLOT_NAME: str = "SlotName" SMUGGLING: str = "Smuggling" SOLDIER: str = "Soldier" SPACE_USAGE: str = "SpaceUsage" SPAWNING_FACTION: str = "SpawningFaction" SPAWNING_FACTION_LOCALISED: str = "SpawningFaction_Localised" SPAWNING_STATE: str = "SpawningState" SPAWNING_STATE_LOCALISED: str = "SpawningState_Localised" SPECIES: str = "Species" SPECIES_LOCALISED: str = "Species_Localised" SQUADRON_CREATED: str = "SquadronCreated" SQUADRON_ID: str = "SquadronID" SQUADRON_STARTUP: str = "SquadronStartup" SRV: str = "SRV" SRV_DESTROYED: str = "SRVDestroyed" SRV_TYPE: str = "SRVType" SRV_TYPE_LOCALISED: str = "SRVType_Localised" STAR: str = "Star" START_JUMP: str = "StartJump" START_LANDED: str = "StartLanded" START_MARKET_ID: str = "StartMarketID" STAR_CLASS: str = "StarClass" STAR_POS: str = "StarPos" STAR_SYSTEM: str = "StarSystem" STAR_TYPE: str = "StarType" STATION_ALLEGIANCE: str = "StationAllegiance" STATION_ECONOMIES: str = "StationEconomies" STATION_ECONOMY: str = "StationEconomy" STATION_ECONOMY_LOCALISED: str = "StationEconomy_Localised" STATION_FACTION: str = "StationFaction" STATION_GOVERNMENT: str = "StationGovernment" STATION_GOVERNMENT_LOCALISED: str = "StationGovernment_Localised" STATION_NAME: str = "StationName" STATION_SERVICES: str = "StationServices" STATION_STATE: str = "StationState" STATION_TYPE: str = "StationType" STATUS: str = "Status" STELLAR_MASS: str = "StellarMass" STOLEN: str = "Stolen" STORAGE_SLOT: str = "StorageSlot" STORED_ITEM: str = "StoredItem" STORED_ITEM_LOCALISED: str = "StoredItem_Localised" STORED_MODULES: str = "StoredModules" STORE_OLD_SHIP: str = "StoreOldShip" STORE_SHIP_ID: str = "StoreShipID" SUBCLASS: str = "Subclass" SUBMITTED: str = "Submitted" SUBSYSTEM: str = "Subsystem" SUBSYSTEM_HEALTH: str = "SubsystemHealth" SUBSYSTEM_LOCALISED: str = "Subsystem_Localised" SUB_CATEGORY: str = "SubCategory" SUB_CATEGORY_LOCALISED: str = "SubCategory_Localised" SUIT_ID: str = "SuitID" SUIT_LOADOUT: str = "SuitLoadout" SUIT_MODS: str = "SuitMods" SUIT_MODULE_ID: str = "SuitModuleID" SUIT_NAME: str = "SuitName" SUIT_NAME_LOCALISED: str = "SuitName_Localised" SUPERCRUISE_ENTRY: str = "SupercruiseEntry" SUPERCRUISE_EXIT: str = "SupercruiseExit" SURFACE_GRAVITY: str = "SurfaceGravity" SURFACE_PRESSURE: str = "SurfacePressure" SURFACE_TEMPERATURE: str = "SurfaceTemperature" SWAP_OUT_ITEM: str = "SwapOutItem" SWAP_OUT_ITEM_LOCALISED: str = "SwapOutItem_Localised" SWITCH_SUIT_LOADOUT: str = "SwitchSuitLoadout" SYSTEM: str = "System" SYSTEMS: str = "Systems" SYSTEMS_SHUTDOWN: str = "SystemsShutdown" SYSTEM_ADDRESS: str = "SystemAddress" SYSTEM_ALLEGIANCE: str = "SystemAllegiance" SYSTEM_BODY: str = "SystemBody" SYSTEM_BODY_COUNT: str = "SystemBodyCount" SYSTEM_COORDS: str = "SystemCoords" SYSTEM_COORDS_LOCKED: str = "SystemCoordsLocked" SYSTEM_DISTANCE: str = "SystemDistance" SYSTEM_ECONOMY: str = "SystemEconomy" SYSTEM_ECONOMY_LOCALISED: str = "SystemEconomy_Localised" SYSTEM_FACTION: str = "SystemFaction" SYSTEM_GOVERNMENT: str = "SystemGovernment" SYSTEM_GOVERNMENT_LOCALISED: str = "SystemGovernment_Localised" SYSTEM_NAME: str = "SystemName" SYSTEM_SECOND_ECONOMY: str = "SystemSecondEconomy" SYSTEM_SECOND_ECONOMY_LOCALISED: str = "SystemSecondEconomy_Localised" SYSTEM_SECURITY: str = "SystemSecurity" SYSTEM_SECURITY_LOCALISED: str = "SystemSecurity_Localised" TARGET: str = "Target" TARGET_FACTION: str = "TargetFaction" TARGET_LOCALISED: str = "Target_Localised" TARGET_LOCKED: str = "TargetLocked" TARGET_TYPE: str = "TargetType" TARGET_TYPE_LOCALISED: str = "TargetType_Localised" TAXI: str = "Taxi" TAX_RATE_REARM: str = "TaxRate_rearm" TAX_RATE_REFUEL: str = "TaxRate_refuel" TAX_RATE_REPAIR: str = "TaxRate_repair" TELEPRESENCE: str = "Telepresence" TERRAFORM_STATE: str = "TerraformState" TG_ENCOUNTERS: str = "TG_ENCOUNTERS" THREAT: str = "Threat" THREAT_LEVEL: str = "ThreatLevel" TIDAL_LOCK: str = "TidalLock" TIMESTAMP: str = "timestamp" TIME_PLEDGED: str = "TimePledged" TIME_REMAINING: str = "TimeRemaining" TO: str = "To" TOTAL: str = "Total" TOTAL_COST: str = "TotalCost" TOTAL_EARNINGS: str = "TotalEarnings" TOTAL_ITEMS_TO_DELIVER: str = "TotalItemsToDeliver" TOTAL_QUANTITY: str = "TotalQuantity" TOTAL_REWARD: str = "TotalReward" TOTAL_SALE: str = "TotalSale" TOUCHDOWN: str = "Touchdown" TO_ITEM: str = "ToItem" TO_ITEM_LOCALISED: str = "ToItem_Localised" TO_SLOT: str = "ToSlot" TRADE: str = "Trade" TRADER_TYPE: str = "TraderType" TRADING: str = "Trading" TRAITS: str = "Traits" TRANSFER_COST: str = "TransferCost" TRANSFER_PRICE: str = "TransferPrice" TRANSFER_TIME: str = "TransferTime" TYPE: str = "Type" TYPE_LOCALISED: str = "Type_Localised" UNDER_ATTACK: str = "UnderAttack" UNLADEN_MASS: str = "UnladenMass" UPDATE_TYPE: str = "UpdateType" USER_SHIP_ID: str = "UserShipId" USER_SHIP_NAME: str = "UserShipName" USS_THREAT: str = "USSThreat" USS_TYPE: str = "USSType" USS_TYPE_LOCALISED: str = "USSType_Localised" VALUE: str = "Value" VARIANT: str = "Variant" VARIANT_LOCALISED: str = "Variant_Localised" VEHICLE_SWITCH: str = "VehicleSwitch" VESSEL: str = "Vessel" VICTIM: str = "Victim" VICTIM_FACTION: str = "VictimFaction" VICTIM_FACTION_LOCALISED: str = "VictimFaction_Localised" VICTIM_LOCALISED: str = "Victim_Localised" VOLCANISM: str = "Volcanism" VOTES: str = "Votes" VOUCHER_AMOUNT: str = "VoucherAmount" WANTED: str = "Wanted" WAS_DISCOVERED: str = "WasDiscovered" WAS_MAPPED: str = "WasMapped" WEAPON_MODS: str = "WeaponMods" WIDTH: str = "Width" WING: str = "Wing" WING_ADD: str = "WingAdd" WING_INVITE: str = "WingInvite" WING_JOIN: str = "WingJoin" WING_LEAVE: str = "WingLeave"
# #[EOF]#######################################################################