# -*- coding: utf-8 -*-
"""
Author: Jacek 'Szumak' Kotlarski --<szumak@virthost.pl>
Created: 2024-10-08
Purpose: Elite Dangerous journal event keys definition container.
"""
from ..attribtool import ReadOnlyClass
[docs]
class EDKeys(object, metaclass=ReadOnlyClass):
"""Elite dangerous Keys container class."""
ABANDONED: str = "Abandoned"
ABSOLUTE_MAGNITUDE: str = "AbsoluteMagnitude"
ACTIVE: str = "Active"
ACTIVE_FINE: str = "ActiveFine"
ADDED: str = "Added"
AFMU_REPAIRS: str = "AfmuRepairs"
AGE_MY: str = "Age_MY"
ALLIANCE: str = "Alliance"
ALLOW_NOTORIOUS: str = "AllowNotorious"
ALL_FINES: str = "AllFines"
ALTITUDE: str = "Altitude"
AMOUNT: str = "Amount"
ANALYSE: str = "Analyse"
APPLIED_TO_SQUADRON: str = "AppliedToSquadron"
APPLY_EXPERIMENTAL_EFFECT: str = "ApplyExperimentalEffect"
APPROACH_BODY: str = "ApproachBody"
ASCENDING_NODE: str = "AscendingNode"
ASTEROID_CRACKED: str = "AsteroidCracked"
ATMOSPHERE: str = "Atmosphere"
ATMOSPHERE_COMPOSITION: str = "AtmosphereComposition"
ATMOSPHERE_TYPE: str = "AtmosphereType"
AUTO_SCAN: str = "AutoScan"
AVAILABLE_BALANCE: str = "AvailableBalance"
AVG_PRICE_PAID: str = "AvgPricePaid"
AWARDING_FACTION: str = "AwardingFaction"
AWARDING_FACTION_LOCALISED: str = "AwardingFaction_Localised"
AXIAL_TILT: str = "AxialTilt"
BANKRUPT: str = "Bankrupt"
BANK_ACCOUNT: str = "Bank_Account"
BASE_VALUE: str = "BaseValue"
BASIC: str = "Basic"
BIO_DATA: str = "BioData"
BLUEPRINT_ID: str = "BlueprintID"
BLUEPRINT_NAME: str = "BlueprintName"
BODIES: str = "Bodies"
BODY: str = "Body"
BODY_COUNT: str = "BodyCount"
BODY_ID: str = "BodyID"
BODY_NAME: str = "BodyName"
BODY_TYPE: str = "BodyType"
BONUS: str = "Bonus"
BOOK_DROP_SHIP: str = "BookDropship"
BOOST_USED: str = "BoostUsed"
BOOST_VALUE: str = "BoostValue"
BOUGHT_AT_MARKET: str = "BoughtAtMarket"
BOUNTY: str = "Bounty"
BROKER_PERCENTAGE: str = "BrokerPercentage"
BUILD: str = "build"
BUNDLE_ID: str = "BundleID"
BUY_ITEM: str = "BuyItem"
BUY_ITEM_LOCALISED: str = "BuyItem_Localised"
BUY_PRICE: str = "BuyPrice"
CALLSIGN: str = "Callsign"
CANCEL_DROPSHIP: str = "CancelDropship"
CAPTAIN: str = "Captain"
CAP_SHIP_BOND: str = "CapShipBond"
CARGO_CAPACITY: str = "CargoCapacity"
CARGO_TRANSFER: str = "CargoTransfer"
CARGO_TYPE: str = "CargoType"
CARGO_TYPE_LOCALISED: str = "CargoType_Localised"
CARRIER_BALANCE: str = "CarrierBalance"
CARRIER_BANK_TRANSFER: str = "CarrierBankTransfer"
CARRIER_BUY: str = "CarrierBuy"
CARRIER_CREW_SERVICES: str = "CarrierCrewServices"
CARRIER_DECOMMISSION: str = "CarrierDecommission"
CARRIER_DEPOSIT_FUEL: str = "CarrierDepositFuel"
CARRIER_DOCKING_ACCESS: str = "CarrierDockingAccess"
CARRIER_DOCKING_PERMISSION: str = "CarrierDockingPermission"
CARRIER_FINANCE: str = "CarrierFinance"
CARRIER_ID: str = "CarrierID"
CARRIER_JUMP: str = "CarrierJump"
CARRIER_JUMP_CANCELLED: str = "CarrierJumpCancelled"
CARRIER_JUMP_REQUEST: str = "CarrierJumpRequest"
CARRIER_MODULE_PACK: str = "CarrierModulePack"
CARRIER_NAME: str = "CarrierName"
CARRIER_NAME_CHANGE: str = "CarrierNameChange"
CARRIER_STATS: str = "CarrierStats"
CARRIER_TRADE_ORDER: str = "CarrierTradeOrder"
CATEGORY: str = "Category"
CATEGORY_LOCALISED: str = "Category_Localised"
CHANGE_CREW_ROLE: str = "ChangeCrewRole"
CHANNEL: str = "Channel"
CLASS: str = "Class"
CLEAR_SAVED_GAME: str = "ClearSavedGame"
CLUSTER: str = "Cluster"
COCKPIT_BREACH: str = "CockpitBreach"
COCKPIT_BREACHED: str = "CockpitBreached"
CODEX_ENTRY: str = "CodexEntry"
COLLECT_ITEMS: str = "CollectItems"
COMBAT: str = "Combat"
COMBAT_RANK: str = "CombatRank"
COMMANDER: str = "Commander"
COMMODITY: str = "Commodity"
COMMODITY_LOCALISED: str = "Commodity_Localised"
COMMODITY_REWARD: str = "CommodityReward"
COMPLETE: str = "Complete"
COMPONENTS: str = "Components"
COMPOSITION: str = "Composition"
CONFLICTS: str = "Conflicts"
CONSUMABLES: str = "Consumables"
CONTENT: str = "Content"
CONTENT_LOCALISED: str = "Content_Localised"
CONTINUED: str = "Continued"
CORIOLIS: str = "Coriolis"
CORROSION_REPAIRED: str = "CorrosionRepaired"
COST: str = "Cost"
COUNT: str = "Count"
CQC: str = "CQC"
CRAFTING: str = "Crafting"
CREATE_SUIT_LOADOUT: str = "CreateSuitLoadout"
CREDITS: str = "Credits"
CREW: str = "Crew"
CREW_ASSIGN: str = "CrewAssign"
CREW_FIRE: str = "CrewFire"
CREW_ID: str = "CrewID"
CREW_LAUNCH_FIGHTER: str = "CrewLaunchFighter"
CREW_MEMBER_JOINS: str = "CrewMemberJoins"
CREW_MEMBER_QUITS: str = "CrewMemberQuits"
CREW_MEMBER_ROLE_CHANGE: str = "CrewMemberRoleChange"
CREW_NAME: str = "CrewName"
CREW_ROLE: str = "CrewRole"
CRIME: str = "Crime"
CRIME_TYPE: str = "CrimeType"
CRIME_VICTIM: str = "CrimeVictim"
DATA: str = "Data"
DATA_LINK_SCAN: str = "DatalinkScan"
DATA_LINK_VOUCHER: str = "DatalinkVoucher"
DATA_SCANNED: str = "DataScanned"
DEPARTURE_TIME: str = "DepartureTime"
DEPOSIT: str = "Deposit"
DESTINATION_LOCATION: str = "DestinationLocation"
DESTINATION_STATION: str = "DestinationStation"
DESTINATION_SYSTEM: str = "DestinationSystem"
DETAILED: str = "Detailed"
DISBANDED_SQUADRON: str = "DisbandedSquadron"
DISCOVERED: str = "Discovered"
DISCOVERY_NUMBER: str = "DiscoveryNumber"
DISCOVERY_SCAN: str = "DiscoveryScan"
DISEMBARK: str = "Disembark"
DISTANCE: str = "Distance"
DISTANCE_FROM_ARRIVAL_LS: str = "DistanceFromArrivalLS"
DIST_FROM_STAR_LS: str = "DistFromStarLS"
DOCKED: str = "Docked"
DOCKING_ACCESS: str = "DockingAccess"
DOCKING_CANCELLED: str = "DockingCancelled"
DOCKING_DENIED: str = "DockingDenied"
DOCKING_GRANTED: str = "DockingGranted"
DOCKING_REQUESTED: str = "DockingRequested"
DOCKING_TIMEOUT: str = "DockingTimeout"
DOCK_FIGHTER: str = "DockFighter"
DOCK_SRV: str = "DockSRV"
DONATED: str = "Donated"
DONATION: str = "Donation"
DROPSHIP_DEPLOY: str = "DropshipDeploy"
DROP_ITEMS: str = "DropItems"
EARTH_LIKE: str = "EarthLike"
ECCENTRICITY: str = "Eccentricity"
EDD_COMMODITY_PRICES: str = "EDDCommodityPrices"
EDD_ITEM_SET: str = "EDDItemSet"
ED_SHIPYARD: str = "EDShipyard"
EFFICIENCY_TARGET: str = "EfficiencyTarget"
EMBARK: str = "Embark"
EMPIRE: str = "Empire"
ENCODED: str = "Encoded"
END_CREW_SESSION: str = "EndCrewSession"
END_MARKET_ID: str = "EndMarketID"
ENGINEER: str = "Engineer"
ENGINEERS: str = "Engineers"
ENGINEER_APPLY: str = "EngineerApply"
ENGINEER_ID: str = "EngineerID"
ENGINEER_LEGACY_CONVERT: str = "EngineerLegacyConvert"
ENGINEER_MODIFICATIONS: str = "EngineerModifications"
ENTRY_ID: str = "EntryID"
ESCAPE_INTERDICTION: str = "EscapeInterdiction"
EVENT: str = "event"
EXOBIOLOGIST: str = "Exobiologist"
EXOBIOLOGY: str = "Exobiology"
EXPERIMENTAL_EFFECT: str = "ExperimentalEffect"
EXPERIMENTAL_EFFECT_LOCALISED: str = "ExperimentalEffect_Localised"
EXPIRY: str = "Expiry"
EXPLORATION: str = "Exploration"
EXPLORE: str = "Explore"
FACTION: str = "Faction"
FACTIONS: str = "Factions"
FACTION_EFFECTS: str = "FactionEffects"
FACTION_KILL_BOND: str = "FactionKillBond"
FAILED: str = "Failed"
FEDERATION: str = "Federation"
FID: str = "FID"
FIGHTER: str = "Fighter"
FIGHTER_DESTROYED: str = "FighterDestroyed"
FIGHTER_REBUILT: str = "FighterRebuilt"
FILEHEADER: str = "Fileheader"
FILENAME: str = "Filename"
FINANCE: str = "Finance"
FINE: str = "Fine"
FLEETCARRIER: str = "FLEETCARRIER"
FROM: str = "From"
FROM_ITEM: str = "FromItem"
FROM_ITEM_LOCALISED: str = "FromItem_Localised"
FROM_LOCALISED: str = "From_Localised"
FROM_SLOT: str = "FromSlot"
FSD_JUMP: str = "FSDJump"
FSD_TARGET: str = "FSDTarget"
FSS_BODY_SIGNALS: str = "FSSBodySignals"
FSS_DISCOVERY_SCAN: str = "FSSDiscoveryScan"
FSS_SIGNAL_DISCOVERED: str = "FSSSignalDiscovered"
FUEL_CAPACITY: str = "FuelCapacity"
FUEL_LEVEL: str = "FuelLevel"
FUEL_MAIN: str = "FuelMain"
FUEL_RESERVOIR: str = "FuelReservoir"
FUEL_SCOOP: str = "FuelScoop"
FUEL_USED: str = "FuelUsed"
FULLY_REPAIRED: str = "FullyRepaired"
GAMEVERSION: str = "gameversion"
GAME_MODE: str = "GameMode"
GENUS: str = "Genus"
GENUSES: str = "Genuses"
GENUS_LOCALISED: str = "Genus_Localised"
GEOLOGY: str = "Geology"
GROUP: str = "Group"
HEADING: str = "Heading"
HEALT: str = "Healt"
HEALTH: str = "Health"
HEAT_DAMAGE: str = "HeatDamage"
HEAT_WARNING: str = "HeatWarning"
HEIGHT: str = "Height"
HORIZONS: str = "Horizons"
HOT: str = "Hot"
HULL_DAMAGE: str = "HullDamage"
HULL_HEALTH: str = "HullHealth"
HULL_REPAIRED: str = "HullRepaired"
HULL_VALUE: str = "HullValue"
ID: str = "ID"
INDEPENDENT: str = "Independent"
INFLUENCE: str = "Influence"
INGREDIENTS: str = "Ingredients"
INNER_RAD: str = "InnerRad"
INTERDICTOR: str = "Interdictor"
INTERDICTOR_LOCALISED: str = "Interdictor_Localised"
INVENTORY: str = "Inventory"
INVITED_TO_SQUADRON: str = "InvitedToSquadron"
IN_SRV: str = "InSRV"
IS_NEW_ENTRY: str = "IsNewEntry"
IS_PLAYER: str = "IsPlayer"
IS_STATION: str = "IsStation"
ITEM: str = "Item"
ITEMS: str = "Items"
ITEMS_COLLECTED: str = "ItemsCollected"
ITEMS_DELIVERED: str = "ItemsDelivered"
ITEM_LOCALISED: str = "Item_Localised"
JET_CONE_BOOST: str = "JetConeBoost"
JET_CONE_DAMAGE: str = "JetConeDamage"
JOINED_SQUADRON: str = "JoinedSquadron"
JUMP_DIST: str = "JumpDist"
JUMP_RANGE_CURR: str = "JumpRangeCurr"
JUMP_RANGE_MAX: str = "JumpRangeMax"
JUMP_TYPE: str = "JumpType"
KICK_CREW_MEMBER: str = "KickCrewMember"
KILLER_NAME: str = "KillerName"
KILLER_NAME_LOCALISED: str = "KillerName_Localised"
KILLER_RANK: str = "KillerRank"
KILLER_SHIP: str = "KillerShip"
KILL_COUNT: str = "KillCount"
LANDABLE: str = "Landable"
LANDING_PAD: str = "LandingPad"
LANDING_PADS: str = "LandingPads"
LANGUAGE: str = "language"
LATITUDE: str = "Latitude"
LAUNCH_DRONE: str = "LaunchDrone"
LAUNCH_FIGHTER: str = "LaunchFighter"
LAUNCH_SRV: str = "LaunchSRV"
LEAVE_BODY: str = "LeaveBody"
LEFT_SQUADRON: str = "LeftSquadron"
LEGAL_STATUS: str = "LegalStatus"
LEVEL: str = "Level"
LIFTOFF: str = "Liftoff"
LOADOUT: str = "Loadout"
LOADOUT_EQUIP_MODULE: str = "LoadoutEquipModule"
LOADOUT_ID: str = "LoadoutID"
LOADOUT_NAME: str = "LoadoutName"
LOAN: str = "Loan"
LOCALISED_NAME: str = "LocalisedName"
LOCATION: str = "Location"
LOG: str = "Log"
LONGITUDE: str = "Longitude"
LUMINOSITY: str = "Luminosity"
MAIN: str = "Main"
MANIFEST: str = "Manifest"
MANUFACTURED: str = "Manufactured"
MARKET: str = "Market"
MARKET_ID: str = "MarketID"
MASS_EM: str = "MassEM"
MASS_E_M: str = "MassEM"
MASS_MODULE_STORE: str = "MassModuleStore"
MASS_MT: str = "MassMT"
MATERIAL: str = "Material"
MATERIALS: str = "Materials"
MATERIALS_REWARD: str = "MaterialsReward"
MATERIAL_DISCOVERED: str = "MaterialDiscovered"
MATERIAL_LOCALISED: str = "Material_Localised"
MATERIAL_TRADER_STATS: str = "Material_Trader_Stats"
MAX_JUMP_RANGE: str = "MaxJumpRange"
MEAN_ANOMALY: str = "MeanAnomaly"
MERITS: str = "Merits"
MESSAGE: str = "Message"
MESSAGE_LOCALISED: str = "Message_Localised"
MINING: str = "Mining"
MISSION_ID: str = "MissionID"
MODIFIERS: str = "Modifiers"
MODULE: str = "Module"
MODULES: str = "Modules"
MODULES_VALUE: str = "ModulesValue"
MODULE_ARRIVED: str = "ModuleArrived"
MODULE_INFO: str = "ModuleInfo"
MODULE_LOCALISED: str = "Module_Localised"
MODULE_NAME: str = "ModuleName"
MODULE_NAME_LOCALISED: str = "ModuleName_Localised"
MODULE_PACKS: str = "ModulePacks"
MODULE_STORE: str = "ModuleStore"
MODULE_SWAP: str = "ModuleSwap"
MOTHERLODE_MATERIAL: str = "MotherlodeMaterial"
MOTHERLODE_MATERIAL_LOCALISED: str = "MotherlodeMaterial_Localised"
MULTICREW: str = "Multicrew"
MUSIC: str = "Music"
MUSIC_TRACK: str = "MusicTrack"
NAME: str = "Name"
NAME_LOCALISED: str = "Name_Localised"
NAV_BEACON_DETAIL: str = "NavBeaconDetail"
NAV_BEACON_SCAN: str = "NavBeaconScan"
NAV_ROUTE: str = "NavRoute"
NAV_ROUTE_CLEAR: str = "NavRouteClear"
NEAREST_DESTINATION: str = "NearestDestination"
NEAREST_DESTINATION_LOCALISED: str = "NearestDestination_Localised"
NEW_COMMANDER: str = "NewCommander"
NEW_DESTINATION_STATION: str = "NewDestinationStation"
NEW_DESTINATION_SYSTEM: str = "NewDestinationSystem"
NEW_SHIP_ID: str = "NewShipID"
NEW_TRAITS_DISCOVERED: str = "NewTraitsDiscovered"
NON_BODY_COUNT: str = "NonBodyCount"
NPC_CREW_ID: str = "NpcCrewId"
NPC_CREW_NAME: str = "NpcCrewName"
NPC_CREW_RANK: str = "NpcCrewRank"
NUM_BODIES: str = "NumBodies"
ODYSSEY: str = "Odyssey"
OFFENDER: str = "Offender"
OLD_DESTINATION_STATION: str = "OldDestinationStation"
OLD_DESTINATION_SYSTEM: str = "OldDestinationSystem"
ON: str = "On"
ON_CRIME: str = "OnCrime"
ON_FOOT: str = "OnFoot"
ON_PLANET: str = "OnPlanet"
ON_STATION: str = "OnStation"
OPERATION: str = "Operation"
OPTION: str = "Option"
ORBITAL_INCLINATION: str = "OrbitalInclination"
ORBITAL_PERIOD: str = "OrbitalPeriod"
OTHERS: str = "Others"
OUTER_RAD: str = "OuterRad"
OUTFITTING: str = "Outfitting"
OWNER_ID: str = "OwnerID"
PACKAGE: str = "Package"
PAID: str = "Paid"
PARENTS: str = "Parents"
PART: str = "part"
PASSENGERS: str = "Passengers"
PASSENGER_COUNT: str = "PassengerCount"
PASSENGER_TYPE: str = "PassengerType"
PASSENGER_VIPS: str = "PassengerVIPs"
PASSENGER_WANTED: str = "PassengerWanted"
PAYEE_FACTION: str = "PayeeFaction"
PENDING_DECOMMISSION: str = "PendingDecommission"
PERIAPSIS: str = "Periapsis"
PILOT_NAME: str = "PilotName"
PILOT_NAME_LOCALISED: str = "PilotName_Localised"
PILOT_RANK: str = "PilotRank"
PLANET: str = "Planet"
PLANET_CLASS: str = "PlanetClass"
PLAYER_BALANCE: str = "PlayerBalance"
PLAYER_CONTROLLED: str = "PlayerControlled"
PLAYER_PILOT: str = "PlayerPilot"
POPULATION: str = "Population"
POWER: str = "Power"
POWERPLAY: str = "Powerplay"
POWERPLAY_STATE: str = "PowerplayState"
POWERPLAY_VOTE: str = "PowerplayVote"
POWERPLAY_VOUCHER: str = "PowerplayVoucher"
POWERS: str = "Powers"
PRICE: str = "Price"
PRIORITY: str = "Priority"
PROBES_USED: str = "ProbesUsed"
PROGRESS: str = "Progress"
PROSPECTED_ASTEROID: str = "ProspectedAsteroid"
PVP_KILL: str = "PVPKill"
QUALITY: str = "Quality"
QUANTITY: str = "Quantity"
RADIUS: str = "Radius"
RANK: str = "Rank"
RANK_COMBAT: str = "RankCombat"
RAW: str = "Raw"
REASON: str = "Reason"
REBOOT_REPAIR: str = "RebootRepair"
REBUY: str = "Rebuy"
RECEIVED: str = "Received"
RECEIVE_TEXT: str = "ReceiveText"
REGION: str = "Region"
REGION_LOCALISED: str = "Region_Localised"
REMAINING: str = "Remaining"
REMAINING_JUMPS_IN_ROUTE: str = "RemainingJumpsInRoute"
REMOVED: str = "Removed"
REPAIR_DRONE: str = "RepairDrone"
REPUTATION: str = "Reputation"
RESERVE: str = "Reserve"
RESERVE_BALANCE: str = "ReserveBalance"
RESERVE_LEVEL: str = "ReserveLevel"
RESERVE_PERCENT: str = "ReservePercent"
RESERVOIR_REPLENISHED: str = "ReservoirReplenished"
RETRIEVED_ITEM: str = "RetrievedItem"
RETRIEVED_ITEM_LOCALISED: str = "RetrievedItem_Localised"
REWARD: str = "Reward"
REWARDS: str = "Rewards"
RING: str = "Ring"
RINGS: str = "Rings"
RING_CLASS: str = "RingClass"
ROCKY: str = "Rocky"
ROLE: str = "Role"
ROTATION_PERIOD: str = "RotationPeriod"
SAA_SCAN_COMPLETE: str = "SAAScanComplete"
SAA_SIGNALS_FOUND: str = "SAASignalsFound"
SAMPLE: str = "Sample"
SCAN: str = "Scan"
SCANNED: str = "Scanned"
SCAN_BARY_CENTRE: str = "ScanBaryCentre"
SCAN_ORGANIC: str = "ScanOrganic"
SCAN_STAGE: str = "ScanStage"
SCAN_TYPE: str = "ScanType"
SCOOPED: str = "Scooped"
SCREENSHOT: str = "Screenshot"
SEARCH_AND_RESCUE: str = "Search_And_Rescue"
SELL_ITEM: str = "SellItem"
SELL_ITEM_LOCALISED: str = "SellItem_Localised"
SELL_OLD_SHIP: str = "SellOldShip"
SELL_PRICE: str = "SellPrice"
SELL_SHIP_ID: str = "SellShipID"
SEMI_MAJOR_AXIS: str = "SemiMajorAxis"
SEND_TEXT: str = "SendText"
SENT: str = "Sent"
SERVER_ID: str = "ServerId"
SHARED_BOOKMARK_TO_SQUADRON: str = "SharedBookmarkToSquadron"
SHARED_WITH_OTHERS: str = "SharedWithOthers"
SHIELDS_UP: str = "ShieldsUp"
SHIELD_HEALTH: str = "ShieldHealth"
SHIELD_STATE: str = "ShieldState"
SHIP: str = "Ship"
SHIPS_HERE: str = "ShipsHere"
SHIPS_REMOTE: str = "ShipsRemote"
SHIPYARD: str = "Shipyard"
SHIPYARD_NEW: str = "ShipyardNew"
SHIP_ARRIVED: str = "ShipArrived"
SHIP_ID: str = "ShipID"
SHIP_IDENT: str = "ShipIdent"
SHIP_LOCALISED: str = "Ship_Localised"
SHIP_LOCKER: str = "ShipLocker"
SHIP_MARKET_ID: str = "ShipMarketID"
SHIP_NAME: str = "ShipName"
SHIP_PACKS: str = "ShipPacks"
SHIP_PRICE: str = "ShipPrice"
SHIP_TARGETED: str = "ShipTargeted"
SHIP_TYPE: str = "ShipType"
SHIP_TYPE_LOCALISED: str = "ShipType_Localised"
SHUTDOWN: str = "Shutdown"
SHUT_DOWN: str = "ShutDown"
SIGNALS: str = "Signals"
SIGNAL_NAME: str = "SignalName"
SIGNAL_NAME_LOCALISED: str = "SignalName_Localised"
SIGNAL_TYPE: str = "SignalType"
SLOT: str = "Slot"
SLOT_NAME: str = "SlotName"
SMUGGLING: str = "Smuggling"
SOLDIER: str = "Soldier"
SPACE_USAGE: str = "SpaceUsage"
SPAWNING_FACTION: str = "SpawningFaction"
SPAWNING_FACTION_LOCALISED: str = "SpawningFaction_Localised"
SPAWNING_STATE: str = "SpawningState"
SPAWNING_STATE_LOCALISED: str = "SpawningState_Localised"
SPECIES: str = "Species"
SPECIES_LOCALISED: str = "Species_Localised"
SQUADRON_CREATED: str = "SquadronCreated"
SQUADRON_ID: str = "SquadronID"
SQUADRON_STARTUP: str = "SquadronStartup"
SRV: str = "SRV"
SRV_DESTROYED: str = "SRVDestroyed"
SRV_TYPE: str = "SRVType"
SRV_TYPE_LOCALISED: str = "SRVType_Localised"
STAR: str = "Star"
START_JUMP: str = "StartJump"
START_LANDED: str = "StartLanded"
START_MARKET_ID: str = "StartMarketID"
STAR_CLASS: str = "StarClass"
STAR_POS: str = "StarPos"
STAR_SYSTEM: str = "StarSystem"
STAR_TYPE: str = "StarType"
STATION_ALLEGIANCE: str = "StationAllegiance"
STATION_ECONOMIES: str = "StationEconomies"
STATION_ECONOMY: str = "StationEconomy"
STATION_ECONOMY_LOCALISED: str = "StationEconomy_Localised"
STATION_FACTION: str = "StationFaction"
STATION_GOVERNMENT: str = "StationGovernment"
STATION_GOVERNMENT_LOCALISED: str = "StationGovernment_Localised"
STATION_NAME: str = "StationName"
STATION_SERVICES: str = "StationServices"
STATION_STATE: str = "StationState"
STATION_TYPE: str = "StationType"
STATUS: str = "Status"
STELLAR_MASS: str = "StellarMass"
STOLEN: str = "Stolen"
STORAGE_SLOT: str = "StorageSlot"
STORED_ITEM: str = "StoredItem"
STORED_ITEM_LOCALISED: str = "StoredItem_Localised"
STORED_MODULES: str = "StoredModules"
STORE_OLD_SHIP: str = "StoreOldShip"
STORE_SHIP_ID: str = "StoreShipID"
SUBCLASS: str = "Subclass"
SUBMITTED: str = "Submitted"
SUBSYSTEM: str = "Subsystem"
SUBSYSTEM_HEALTH: str = "SubsystemHealth"
SUBSYSTEM_LOCALISED: str = "Subsystem_Localised"
SUB_CATEGORY: str = "SubCategory"
SUB_CATEGORY_LOCALISED: str = "SubCategory_Localised"
SUIT_ID: str = "SuitID"
SUIT_LOADOUT: str = "SuitLoadout"
SUIT_MODS: str = "SuitMods"
SUIT_MODULE_ID: str = "SuitModuleID"
SUIT_NAME: str = "SuitName"
SUIT_NAME_LOCALISED: str = "SuitName_Localised"
SUPERCRUISE_ENTRY: str = "SupercruiseEntry"
SUPERCRUISE_EXIT: str = "SupercruiseExit"
SURFACE_GRAVITY: str = "SurfaceGravity"
SURFACE_PRESSURE: str = "SurfacePressure"
SURFACE_TEMPERATURE: str = "SurfaceTemperature"
SWAP_OUT_ITEM: str = "SwapOutItem"
SWAP_OUT_ITEM_LOCALISED: str = "SwapOutItem_Localised"
SWITCH_SUIT_LOADOUT: str = "SwitchSuitLoadout"
SYSTEM: str = "System"
SYSTEMS: str = "Systems"
SYSTEMS_SHUTDOWN: str = "SystemsShutdown"
SYSTEM_ADDRESS: str = "SystemAddress"
SYSTEM_ALLEGIANCE: str = "SystemAllegiance"
SYSTEM_BODY: str = "SystemBody"
SYSTEM_BODY_COUNT: str = "SystemBodyCount"
SYSTEM_COORDS: str = "SystemCoords"
SYSTEM_COORDS_LOCKED: str = "SystemCoordsLocked"
SYSTEM_DISTANCE: str = "SystemDistance"
SYSTEM_ECONOMY: str = "SystemEconomy"
SYSTEM_ECONOMY_LOCALISED: str = "SystemEconomy_Localised"
SYSTEM_FACTION: str = "SystemFaction"
SYSTEM_GOVERNMENT: str = "SystemGovernment"
SYSTEM_GOVERNMENT_LOCALISED: str = "SystemGovernment_Localised"
SYSTEM_NAME: str = "SystemName"
SYSTEM_SECOND_ECONOMY: str = "SystemSecondEconomy"
SYSTEM_SECOND_ECONOMY_LOCALISED: str = "SystemSecondEconomy_Localised"
SYSTEM_SECURITY: str = "SystemSecurity"
SYSTEM_SECURITY_LOCALISED: str = "SystemSecurity_Localised"
TARGET: str = "Target"
TARGET_FACTION: str = "TargetFaction"
TARGET_LOCALISED: str = "Target_Localised"
TARGET_LOCKED: str = "TargetLocked"
TARGET_TYPE: str = "TargetType"
TARGET_TYPE_LOCALISED: str = "TargetType_Localised"
TAXI: str = "Taxi"
TAX_RATE_REARM: str = "TaxRate_rearm"
TAX_RATE_REFUEL: str = "TaxRate_refuel"
TAX_RATE_REPAIR: str = "TaxRate_repair"
TELEPRESENCE: str = "Telepresence"
TERRAFORM_STATE: str = "TerraformState"
TG_ENCOUNTERS: str = "TG_ENCOUNTERS"
THREAT: str = "Threat"
THREAT_LEVEL: str = "ThreatLevel"
TIDAL_LOCK: str = "TidalLock"
TIMESTAMP: str = "timestamp"
TIME_PLEDGED: str = "TimePledged"
TIME_REMAINING: str = "TimeRemaining"
TO: str = "To"
TOTAL: str = "Total"
TOTAL_COST: str = "TotalCost"
TOTAL_EARNINGS: str = "TotalEarnings"
TOTAL_ITEMS_TO_DELIVER: str = "TotalItemsToDeliver"
TOTAL_QUANTITY: str = "TotalQuantity"
TOTAL_REWARD: str = "TotalReward"
TOTAL_SALE: str = "TotalSale"
TOUCHDOWN: str = "Touchdown"
TO_ITEM: str = "ToItem"
TO_ITEM_LOCALISED: str = "ToItem_Localised"
TO_SLOT: str = "ToSlot"
TRADE: str = "Trade"
TRADER_TYPE: str = "TraderType"
TRADING: str = "Trading"
TRAITS: str = "Traits"
TRANSFER_COST: str = "TransferCost"
TRANSFER_PRICE: str = "TransferPrice"
TRANSFER_TIME: str = "TransferTime"
TYPE: str = "Type"
TYPE_LOCALISED: str = "Type_Localised"
UNDER_ATTACK: str = "UnderAttack"
UNLADEN_MASS: str = "UnladenMass"
UPDATE_TYPE: str = "UpdateType"
USER_SHIP_ID: str = "UserShipId"
USER_SHIP_NAME: str = "UserShipName"
USS_THREAT: str = "USSThreat"
USS_TYPE: str = "USSType"
USS_TYPE_LOCALISED: str = "USSType_Localised"
VALUE: str = "Value"
VARIANT: str = "Variant"
VARIANT_LOCALISED: str = "Variant_Localised"
VEHICLE_SWITCH: str = "VehicleSwitch"
VESSEL: str = "Vessel"
VICTIM: str = "Victim"
VICTIM_FACTION: str = "VictimFaction"
VICTIM_FACTION_LOCALISED: str = "VictimFaction_Localised"
VICTIM_LOCALISED: str = "Victim_Localised"
VOLCANISM: str = "Volcanism"
VOTES: str = "Votes"
VOUCHER_AMOUNT: str = "VoucherAmount"
WANTED: str = "Wanted"
WAS_DISCOVERED: str = "WasDiscovered"
WAS_MAPPED: str = "WasMapped"
WEAPON_MODS: str = "WeaponMods"
WIDTH: str = "Width"
WING: str = "Wing"
WING_ADD: str = "WingAdd"
WING_INVITE: str = "WingInvite"
WING_JOIN: str = "WingJoin"
WING_LEAVE: str = "WingLeave"
# #[EOF]#######################################################################